There is a growing body of educational or behaviour-change video games and apps being developed in NZ that address community needs. Eg, SPARX and HABITS mental health e-therapy games, TVNZ's in-development Childrens Media portal, NZCER's Games for Learning conference, VR apps including Māori cultural storytelling, NZ-made educational games on financial literacy, fire safety, farming, environment. This session will discuss issues surrounding these games and how they can be leveraged for good.
NetHui wouldn’t be possible without the generous support of a large number of sponsors and community supporters. If you would like to sponsor NetHui 2017 please take a look at our sponsorship prospectus, or contact [email protected]